Similar driving precision is required in Steering Control, which measures both accuracy and speed while you tackle a slalom course of cones against a strict time limit.
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Conversely, No Damage pits you against a selection of aggressive drivers and asks you to finish the race with as few bent body panels as possible. As such, Bring It Home constructs a scenario requiring a player to successfully race a heavily damaged car for a race's final few laps.
The skill tests themselves have previously been summarised as a chance for players to showcase their racing prowess. Divided into five international championship tiers, budding virtual racers compete in skill tests, specialised events and race championships spanning a variety of racing styles. World Challenge, the game's main mode, remains in place of course, and offers a chance for players to perfect their racing expertise and then prove it on the circuits. We've previously given you an overview of what you can expect to experience on this PSP exclusive version, but it's about time we put our heads under the hood for a closer look. Codemasters has confirmed its next TOCA game for PSP will hit the retail track on February 16th, and in doing so the publisher has also given a little more detail with regards to the promising title's content.